DM-Rankin
Un article de Vev.
← Version précédente | Version suivante →
Gay Star - membres - charte - bistro (forum) - matches - liGay - histoire - gay langage - photos - vidéos - FTP - IRC - liens - smiley
![]() | ![]() | | ![]() | | | | ![]() | ||
Cl@ | Enola | Fafal | GuiGui | Jù!i0 | Itchy | Kaero | Vev | ST@N |
portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin1tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin2tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin3tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin4tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin5tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin6tumb.jpg portfolio.hourences.com/work/rankin1tumb.jpg//portfolio.hourences.com/work/rankin7tumb.jpg
Description : Set in a dark factory this level provides hardcore gameplay while a thunder storm rages outside. Medium sized, suitable for all types of player loads and lots of gameplay.
Type : UT2004 DM - Official Retail Game Level
Purpose : Level created for the game. The goal was to create a level that played really well and was aimed at the hardcore clan community. The visuals were meant to be secondary in this level yet still solid and stylized.
Design : Every single thing was self designed and thought out. This includes gameplay and floorplan, events, the theme/the environment/the art styling (eg architecture, lighting, texture scheme, concept) and shaders/particles/triggers/etc.
Content : Sounds by Epic. Textures by Epic and Shaithis. All modelling and other content by myself.
Duration : 2003 - Small two months.
Extra Info : Included in the demo.