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Web 2.0

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-{{à sourcer}}+[[Image:Web 2.0 Map.svg|thumb|On [[September 30]], [[2005]], [[Tim O'Reilly]] wrote a [http://www.oreillynet.com/lpt/a/6228 piece] summarizing his view of Web 2.0. The [[mind map|mind-map]] pictured above (constructed by Markus Angermeier <ref>[http://kosmar.de/archives/2005/11/11/the-huge-cloud-lens-bubble-map-web20/ Markus Angermeier : Web 2.0 Mindmap] [http://nerdwideweb.com/web20/ Translated versions]</ref> on [[November 11]] [[2005]]) sums up some of the [[meme]]s of Web 2.0, with example-sites and services attached.]]
-[[Image:carte web 2.png|400px|right|thumb|Cartographie sensible du web 2.0]]+
-'''Web 2.0''' se refère à la seconde génération de communautés et de services en ligne tels que des réseaux sociaux ou des wikis qui visent à faciliter la collaboration et le partage entre les internautes. +
-Les défenseurs de ce point de vue soutiennent que les services du Web 2.0 remplaceront progressivement les applications de bureau traditionnelles. Plus qu'une technologie c'est en fait un concept de mise en commun d'informations.+
-== Présentation ==+In studying and/or promoting [[World Wide Web|web]]-technology, the phrase '''''Web 2.0''''' can refer to a perceived second [[generation]] of web-based communities and [[Web service|hosted services]] — such as [[social networking sites|social-networking sites]], [[wiki]]s, and [[Folksonomy|folksonomies]] — which aim to facilitate [[creativity]], collaboration, and sharing between users. The term gained currency following the first [[O'Reilly Media]] Web 2.0 conference in [[2004]].<ref name="graham">
- [[Image:Web20 logo.png|right]]+{{
-Dans sa conception originale, le Web (nommé dans ce contexte le « Web 1.0 ») comprenait des [[Page Web|pages Web]] statiques qui étaient rarement mises à jour, voire jamais. Une première évolution fut réalisée par des solutions se basant sur un Web dynamique (parfois appelé Web 1.5), où des [[Système de gestion de contenu|systèmes de gestion de contenu]] servaient des pages Web dynamiques, créées à la volée à partir d'une [[base de données]] en constant changement. Le Web était considéré principalement comme un outil de diffusion et de visualisation de données, où des aspects comme le nombre de pages vues et l'esthétique revêtaient une très grande importance.+cite web
 +|url=http://www.paulgraham.com/web20.html
 +|title=Web 2.0
 +|author=[[Paul Graham]]
 +|month=November
 +|year=2005
 +|accessdate=2006-08-02
 +|quote="I first heard the phrase 'Web 2.0' in the name of the Web 2.0 conference in 2004."
 +}}</ref><ref>
 +{{
 +cite web
 +|url=http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html
 +|title=What Is Web 2.0
 +|publisher=O'Reilly Network
 +|author=[[Tim O'Reilly]]
 +|date=2005-09-30
 +|accessdate=2006-08-06
 +}}
 +</ref> Although the term suggests a new version of the [[World Wide Web]], it does not refer to an update to any technical specifications, but to changes in the ways [[software developer]]s and [[End-user (computer science)| end-users]] use webs. According to [[Tim O'Reilly]],
-Les partisans de l'approche Web 2.0 pensent que l'utilisation du Web s'oriente de plus en plus vers l'interaction entre les utilisateurs, le [[crowdsourcing]] et la création de [[Réseau social|réseaux sociaux]] rudimentaires, pouvant servir du contenu et exploitant les [[Effet de réseau|effets de réseau]], avec ou sans réel rendu visuel et interactif de pages Web. En ce sens, les sites Web 2.0 agissent plus comme des [[Point de Présence|points de présence]], ou [[Portail Web|portails Web]] centrés sur l'utilisateur plutôt que sur les sites web traditionnels. L'évolution des supports permettant de consulter les sites web, leurs différents formats, amène pour l'instant une approche plus centralisée sur le contenu que sur l'aspect. Les nouveaux gabarits ([[template]]s) Web 2.0 tentent d'apporter un soin graphique, des effets, en restant compatibles avec cette diversité de supports.+<blockquote>
 +"Web 2.0 is the [[business]] [[revolution]] in the [[computer industry]] caused by the move to the [[Internet]] as [[Platform (computing)| platform]], and an attempt to understand the rules for success on that new platform."
 +<ref>
 +{{cite web
 +|url=http://radar.oreilly.com/archives/2006/12/web_20_compact.html
 +|title=Web 2.0 Compact Definition: Trying Again
 +|author=Tim O'Reilly
 +|date=[[2006-12-10]]
 +|accessdate=2007-01-20
 +}}
 +</ref>
 +</blockquote><!-- Can we really not highlight a less emotive and more precise definition-quote? -->
-=== Origine du terme ===+Some technology experts, notably [[Tim Berners-Lee]], have questioned whether one can use the term in a meaningful way, since many of the technology components of "Web 2.0" have existed since the early days of the Web.<ref name="developerWorks Interviews: Tim Berners-Lee">
 +{{cite web
 +|url=http://www.ibm.com/developerworks/podcast/dwi/cm-int082206txt.html
 +|title=developerWorks Interviews: Tim Berners-Lee
 +|date=7-28-2006
 +|accessdate=2007-02-07
 +}}
 +</ref><ref>
 +{{cite web
 +|url=http://arstechnica.com/news.ars/post/20060901-7650.html
 +|title=Tim Berners-Lee on Web 2.0: "nobody even knows what it means"
 +|author=Nate Anderson
 +|date=2006-09-01
 +|accessdate=2006-09-05
 +|publisher=arstechnica.com
 +}} </ref>
-Le terme a été inventé par [[Dale Dougherty]] de la société [[O'Reilly Media]] lors d'une réflexion avec Craig Cline de MediaLive pour développer des idées pour une conférence conjointe. Il a suggéré que le Web était dans une période de renaissance, avec un changement de règles et une évolution des [[Business model|modèles d'entreprise]]. Dougherty a donné des exemples au lieu de définitions : « [[DoubleClick]], c'était le Web 1.0. [[AdSense|Google AdSense]], c'est le Web 2.0. [[Ofoto]], c'était le Web 1.0. [[Flickr]], c'est le Web 2.0. », et recruté [[John Battelle]]. Puis, O'Reilly Media, Battelle et MediaLive ont lancé la première conférence Web 2.0 en octobre 2004. La seconde conférence annuelle a eu lieu en octobre 2005.+== Defining "Web 2.0" ==
-Dans l'exposé d'ouverture de leur conférence, O'Reilly et Battelle ont résumé ensemble les principes clés qu'ils estiment caractéristiques des applications Web 2.0 : le Web en tant que plate-forme ; les données comme « connaissances implicites » ; les effets de réseau entraînés par une « [[architecture de participation]] », l'innovation comme l'assemblage de systèmes et de sites distribués et indépendants ; des business models poids plume grâce à la [[syndication]] de contenus et de services ; la fin du cycle d'adoption des logiciels (« la [[version d'un logiciel|version bêta]] perpétuelle »).+In alluding to the [[version]]-numbers that commonly designate software upgrades, the phrase "Web 2.0" hints at an improved form of the World Wide Web. Technologies such as [[weblog]]s ([[blogs]]), [[social bookmarking]], [[wiki]]s, [[podcast]]s, [[RSS (file format)|RSS feed]]s (and other forms of many-to-many publishing), [[social software]], web [[application programming interface]]s (APIs), and online [[web service]]s such as [[eBay]] and [[Gmail]] provide enhancements over read-only websites. [[Stephen Fry]] (actor, author, and broadcaster) describes Web 2.0 as
-== Caractéristiques générales ==+<blockquote>
 +"an idea in people's heads rather than a reality. It’s actually an idea that the reciprocity between the user and the provider is what's emphasized. In other words, genuine interactivity, if you like, simply because people can upload as well as download".
 +<ref>
 +{{cite web
 + |title=Stephen Fry: Web 2.0
 + |url=http://www.videojug.com/interview/stephen-fry-web-20
 + |format=Video interview ([[Adobe Flash]])
 + |accessdate=2007-07-26
 +}}
 +</ref>
 +</blockquote>
-La définition précise d'une application Web 2.0 est encore chaudement débattue. Cependant, il est généralement admis qu'un site Web 2.0 doit montrer certaines caractéristiques :+The idea of "Web 2.0" can also relate to a transition of some [[website]]s from isolated [[information silo]]s to interlinked [[platform (computing)|computing platform]]s that function like locally-available software in the perception of the user. Web 2.0 also includes a social element where users generate and distribute content, often with freedom to share and re-use. This can allegedly result in a rise in the economic value of the web<!-- value to whom? --> as users can do more <!-- more than what? -->online.{{Fact|date=September 2007}}
-* le site ne doit pas être un ''jardin secret'', c'est-à-dire qu'il doit être aisé de faire rentrer ou sortir des informations du système ;+[[Tim O'Reilly]] regards Web 2.0 as [[business]] embracing the web as a platform and using its strengths (global audiences, for example).{{Fact|date=November 2007}} O'Reilly considers that [[Eric E. Schmidt|Eric Schmidt]]'s abridged slogan, ''don't fight the Internet'', encompasses the essence of Web 2.0 — building applications and [[Web service|services]] around the unique features of the [[Internet]], as opposed to building applications and expecting the Internet to suit as a platform (effectively "fighting the Internet").
-* l'utilisateur doit rester propriétaire de ses propres données ;+
-* le site doit être entièrement utilisable à travers un navigateur standard ;+
-* le site doit présenter des aspects de [[réseau social|réseaux sociaux]].+
-== Technologies ==+In the opening talk of the [[Web 2.0 Conference (2004)|first Web 2.0 conference]], O'Reilly and [[John Battelle]] summarized what they saw as the themes of Web 2.0. They argued that the web had become a [[platform (software)|platform]], with software above the level of a single device, leveraging the power of the [[The Long Tail| "Long Tail"]], and with data as a driving force. According to O'Reilly and Battelle, an [[Software architecture| architecture]] of participation where users can contribute website content creates [[network effect]]s. Web 2.0 technologies tend to foster [[innovation]] in the assembly of systems and [[website| site]]s composed by pulling together features from distributed, independent developers (a kind of "open source" development and an end to the software-adoption cycle (the so-called "[[perpetual beta]]"). Web 2.0 technology allegedly encourages [[Lightweight (disambiguation)| lightweight]] [[business model]]s enabled by [[syndication]] of content and of service and by ease of picking-up by [[early adopter]]s.<ref>
 +{{cite web
 +|url=http://conferences.oreillynet.com/pub/w/32/presentations.html
 +|title=Web 2.0 Conference
 +|publisher=conferences.oreillynet.com
 +|accessdate=2007-11-08
 +}}
 +</ref>
-L'infrastructure du Web 2.0 est complexe et changeante, mais elle inclut les logiciels de [[Serveur informatique|serveur]], la [[syndication]] de contenu, les protocoles de [[Messagerie électronique|messagerie]], des [[standard]]s de navigation, et des applications [[client (informatique)|client]]es diverses (les [[plugin]]s, ou greffons, non-standard sont généralement évités). Ces approches complémentaires fournissent au Web 2.0 les capacités de stockage, de création et de diffusion qui vont au-delà de ce qui était précédemment attendu des sites Web.+Tim O'Reilly provided examples of companies or products that embody these principles in his description of his four levels in the hierarchy of Web 2.0-ness. Level-3 applications, the most "Web 2.0"-oriented, only exist on the Internet, deriving their effectiveness from the inter-human connections and from the network effects that Web 2.0 makes possible, and growing in effectiveness in proportion as people make more use of them. O'Reilly gave as examples [[eBay]], [[Craigslist]], [[Wikipedia]], [[del.icio.us]], [[Skype]], [[Dodgeball (service)| dodgeball]] and [[AdSense]]. Level-2 applications can operate offline but gain advantages from going online. O'Reilly cited [[Flickr]], which benefits from its shared photo-database and from its community-generated tag database. Level-1 applications operate offline but gain features online. O'Reilly pointed to Writely (now [[Google Docs & Spreadsheets]]) and [[iTunes]] (because of its music-store portion). Level-0 applications work as well offline as online. O'Reilly gave the examples of [[MapQuest]], [[List of Yahoo!-owned sites and services| Yahoo! Local]] and [[Google Maps]] (mapping-applications using contributions from users to advantage can rank as "level 2"). Non-web applications like [[email]], [[Comparison of instant messaging clients| instant-messaging client]]s and the [[telephone]] fall outside the above hierarchy.<ref>{{
 +cite web
 +|title=Levels of the Game: The Hierarchy of Web 2.0 Applications
 +|work=O'Reilly radar
 +|url=http://radar.oreilly.com/archives/2006/07/levels_of_the_game.html
 +|author=[[Tim O'Reilly]]
 +|date=[[2006-07-17]]
 +|accessdate=2006-08-08
 +}}
 +</ref>
-Un site pourrait être appelé comme utilisant une approche Web 2.0 s'il fait la part belle à un certain nombre des techniques suivantes :+== Characteristics of "Web 2.0" ==
-* l'utilisation de [[Feuilles de style en cascade|CSS]], d'un balisage [[XHTML]] sémantiquement valide et des [[microformats]] ;+Web 2.0 websites allow users to do more than just retrieve information. They can build on the interactive facilities of "Web 1.0" to provide [[Web operating system|"Network as platform"]] computing, allowing users to run software-applications entirely through a browser.<ref name="oreilly">{{
-* les techniques d’''applications riches'' telles qu'[[Asynchronous JavaScript And XML|AJAX]] ;+cite web
-* la [[syndication]] et l'agrégation de contenu [[RSS (format)|RSS]]/[[Atom]] ;+|url=http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html
-* la catégorisation par [[étiquetage]] ;+|title=What Is Web 2.0
-* l'utilisation appropriée des [[URL]] ;+|publisher=O'Reilly Network
-* une architecture [[REST]] ou des [[Service Web|services Web]] [[XML]].+|author=[[Tim O'Reilly]]
 +|date=[[2005-09-30]]
 +|accessdate=2006-08-06
 +}}</ref> Users can own the data on a Web 2.0 site and exercise control over that data.<ref name="hinchcliffe">{{
 +cite web
 +|url=http://web2.wsj2.com/the_state_of_web_20.htm
 +|title=The State of Web 2.0
 +|publisher=Web Services Journal
 +|author=Dion Hinchcliffe
 +|date=[[2006-04-02]]
 +|accessdate=2006-08-06
 +}}</ref><ref name="oreilly" /> These sites may have an "Architecture of participation" that encourages users to add value to the application as they use it.<ref name="oreilly" /><ref name="graham" />
 +This stands in contrast to very old traditional websites, the sort which limited visitors to viewing and whose content only the site's owner could modify. Web 2.0 sites often feature a rich, user-friendly interface based on [[Ajax (programming)|Ajax]]<ref name="oreilly" /><ref name="graham" />, [[Adobe Flex|Flex]] or similar rich media. The sites may also have [[social networking|social-networking]] aspects.<ref name="hinchcliffe" /><ref name="oreilly" />
-=== Application Internet riche ===+The concept of Web-as-[[Participatory culture|participation]]-platform captures many of these characteristics. [[Bart Decrem]], a founder and former CEO of [[Flock (web browser)|Flock]], calls Web 2.0 the "participatory Web"<ref name="decrem">{{
 +cite web
 +|url=http://www.flock.com/node/4500
 +|title=Introducing Flock Beta 1
 +|publisher=[[Flock]] official [[blog]]
 +|author=Bart Decrem
 +|date=2006-06-13
 +|accessdate=2007-01-13}}</ref> and regards the Web-as-information-source as Web 1.0.
 +
 +The impossibility of excluding group-members who don’t contribute to the provision of goods from sharing profits gives rise to the possibility that rational members will prefer to withhold their contribution of effort and [[free rider problem|free-ride]] on the contribution of others.<ref>
 +Gerald Marwell and Ruth E. Ames: "Experiments on the Provision of Public Goods. I. Resources, Interest, Group Size, and the Free-Rider Problem". ''The American Journal of Sociology'', Vol. 84, No. 6 (May, 1979), pp. 1335-1360
 +</ref>
-{{Article détaillé|Rich Internet Application}}+== Technology overview ==
-Récemment, des techniques d'application Internet riches telles qu'[[AJAX]] ont été mises au point pour améliorer l'expérience utilisateur des applications utilisant un [[navigateur Web]]. Une application Web utilisant [[AJAX]] peut échanger des informations entre le client et le serveur afin de mettre à jour le contenu d'une [[page Web]] sans rafraîchir la page entière, grâce au navigateur.+The sometimes complex and continually evolving technology infrastructure of Web 2.0 includes [[computer server|server]]-software, [[content syndication| content-syndication]], [[List of network protocols| messaging-protocol]]s, standards-oriented [[web browser| browser]]s with [[plugin]]s and [[extension]]s, and various client-applications. The differing, yet complementary approaches of such elements provide Web 2.0 sites with [[Computer data storage| information-storage]], creation, and dissemination challenges and capabilities that go beyond what the public formerly expected in the environment of the so-called "Web 1.0".
-=== RSS ===+Web 2.0 websites typically include some of the following features/techniques:
-{{Article détaillé|Really Simple Syndication}}+* [[rich Internet application]] techniques, often [[Ajax (programming)|Ajax]]-based
 +* semantically valid [[XHTML]] and [[HTML]] [[markup language| markup]]
 +* [[microformats]] extending pages with additional [[semantics]]
 +* [[Folksonomy|folksonomies]] (in the form of [[Tag (metadata)|tags]] or [[Tag cloud|tagclouds]], for example)
 +* [[Cascading Style Sheets]] to aid in the separation of presentation and content
 +* [[REST]] and/or [[Extensible Markup Language|XML]]- and/or [[JSON]]-based [[application programming interface|API]]s
 +* syndication, aggregation and notification of data in [[RSS (file format)|RSS]] or [[Atom (standard)|Atom]] feeds
 +* [[Mashup (web application hybrid)| mashups]], merging content from different sources, client- and server-side
 +* [[weblog]]-publishing tools
 +* [[wiki]] or [[Internet forum|forum]] software, etc., to support [[user generated content| user-generated content]]
-La première et la plus importante évolution vers le Web 2.0 concerne la syndication de contenu, en utilisant des [[protocole]]s standardisés permettant aux utilisateurs de faire usage des données d'un site dans un autre contexte, allant d'un autre site Web au plugin d'un navigateur, ou même d'une application de bureau séparée. Les protocoles permettant la syndication comprennent [[RSS (format)|RSS]], [[Resource Description Framework|RDF]] (comme dans RSS 1.1) et [[Atom]], tous étant basés sur le langage [[XML]]. Des protocoles spécialisés tels que [[FOAF]] et [[XFN]] (tous deux pour les réseaux sociaux) étendent les fonctionnalités des sites et permettent aux utilisateurs d'interagir de façon décentralisée. Voir les [[microformat]]s pour des formats de données plus spécialisés.+== Innovations sometimes associated with "Web 2.0" ==
-À cause du développement récent de cette tendance, beaucoup de ces protocoles deviennent des standards [[de facto]] plutôt que des normes.+=== Web-based applications and desktops ===
-=== Étiquetage ===+The richer user-experience afforded by [[Ajax (programming)|Ajax]] has prompted the development of websites that mimic [[personal computer]] applications, such as [[word processor|word processing]], the [[spreadsheet]], and [[presentation program|slide-show presentation]]. [[WYSIWYG]] [[wiki]] sites replicate many features of PC authoring applications. Still other sites perform collaboration and [[project management]] functions. In 2006 [[Google|Google, Inc.]] acquired one of the best-known sites of this broad class, [[Google Docs & Spreadsheets|Writely]].<ref>
 +{{cite web
 +|url=http://www.news.com/2100-1032_3-6048136.html
 +|title=Google buys Web word-processing technology | CNET News.com
 +|publisher=www.news.com
 +|accessdate=2007-12-12
 +|last=
 +|first=
 +}}
 +</ref>
-{{Article détaillé|Mot clef}}+Several browser-based "[[operating system]]s" have been developed, including [[EyeOS]]<ref>
 +{{cite web
 +|url=http://www.techcrunch.com/2006/11/27/eyeos-open-source-webos-for-the-masses/
 +|title=Can eyeOS Succeed Where Desktop.com Failed?
 +|publisher=www.techcrunch.com
 +|accessdate=2007-12-12
 +|last=
 +|first=
 +}}
 +</ref> and [[YouOS]]<ref>
 +{{cite web
 +|url=http://www.businessweek.com/the_thread/techbeat/archives/2006/03/hey_youos.html
 +|title=Tech Beat Hey YouOS! - BusinessWeek
 +|publisher=www.businessweek.com
 +|accessdate=2007-12-12
 +|last=
 +|first=
 +}}
 +</ref>. They essentially function as application platforms, not as operating systems ''per se''. These services mimic the user experience of desktop operating-systems, offering features and applications similar to a PC environment. They have as their distinguishing characteristic the ability to run within any modern browser.
-Utilisation des balises ou ''étiquettes'' ou [[Mot clef|mots clefs]] (''tag'' en anglais) pour améliorer la recherche sémantique. De plus en plus présentés sous la forme d'un [[nuage de mots clefs]] (''Tag cloud'' en anglais).+Numerous web-based application services appeared during the [[dot-com bubble]] of 1997–2001 and then vanished, having failed to gain a critical mass of customers. In 2005, [[WebEx]] acquired one of the better-known of these, [[Intranets.com]], for USD45 million.<ref>
 +{{cite web
 +|url=http://www.pcworld.com/article/id,122068-page,1/article.html
 +|title=PC World - WebEx Snaps Up Intranets.com
 +|publisher=www.pcworld.com
 +|accessdate=2007-12-12
 +|last=
 +|first=
 +}}
 +</ref>
-Ces ''étiquettes'' sont des petites expressions de texte qui décrivent un concept, sont attachées à un concept et utilisées pour chercher dans un contenu (exemples typiques : un forum, un [[blog]], un annuaire de blogs) et, ce qui est plus important, ''interconnecter les choses entre elles''. C'est un peu comme dans un ''[[réseau de neurones]]'' : plus une étiquette est utilisée, plus le concept attaché à l'étiquette est présent et plus il a de poids. ''Plus les étiquettes sont présentes ensembles et plus les concepts attachés sont reliés entre eux.''+{{Unreferencedsection|date=November 2007}}
 +=== Rich Internet applications ===
-Les balises peuvent inclure des Méta-éléments (éléments de [[métadonnée]]s).+{{main|Rich Internet application}}
-=== Étiquetage social, folksonomie ===+[[as of 2007|Recently]], [[rich Internet application|rich-Internet application]] techniques such as [[Ajax (programming)|Ajax]], [[Adobe Flash]], [[Adobe Flex|Flex]], [[Nexaweb]], [[OpenLaszlo]] and [[Microsoft Silverlight|Silverlight]] have evolved that have the potential to improve the [[user experience|user-experience]] in browser-based applications. These technologies allow a web-page to request an update for some part of its content, and to alter that part in the browser, without needing to refresh the whole page at the same time.
-{{Article détaillé|Folksonomie}}+;Server-side software
 +Functionally, Web 2.0 applications build on the existing [[Web server]] architecture, but rely much more heavily on [[back end|back-end]] software. Syndication differs only nominally from the methods of publishing using [[dynamic content management]], but web services typically require much more robust [[database]] and [[workflow]] support, and become very similar to the traditional [[intranet]] functionality of an [[application server]]. Vendor approaches [[as of 2007|to date]] fall either under a [[universal server]] approach (which bundles most of the necessary functionality in a single server platform) or under a web-server [[plugin]] approach (which uses standard publishing tools enhanced with API interfaces and other tools).
-Utilisation des ''étiquettes'', plus d'un système de pondération généralement défini par un facteur humain (le côté social) pour mettre en valeur les articles intéressants dans des systèmes d'informations, typiquement des répertoires de blogs (''Social Bookmarking'' en anglais).+;Client-side software
 +The extra functionality provided by Web 2.0 depends on the ability of users to work with the data stored on [[web server|server]]s. This can come about through [[form (web)|form]]s in an [[HTML]] page, through a scripting language such as [[Javascript]], or through [[Adobe Flash|Flash]], [[Microsoft Silverlight|Silverlight]] or [[Java applet|Java]]. These methods all make use of the [[client (computing)|client]] computer to reduce server workloads and to increase the responsiveness of the application.
-L'étiquetage permet un tri préalable des articles recherchés et soit le nombre de références, soit une note donnée par les lecteurs crée l'ordre d'apparition des articles.+=== XML and RSS ===
-=== Protocoles Web ===+Advocates of "Web 2.0" may regard syndication of site content as a Web 2.0 feature, involving as it does standardized protocols, which permit end-users to make use of a site's data in another context (such as another website, a browser plugin, or a separate desktop application). Protocols which permit syndication include [[RSS (file format)|RSS]] (Really Simple Syndication — also known as "web syndication"), [[Resource Description Framework|RDF]] (as in RSS 1.1), and [[Atom (standard)|Atom]], all of them [[XML]]-based formats. Observers have started to refer to these technologies as "[[Web feed]]" as the usability of Web 2.0 evolves and the more user-friendly Feeds icon supplants the RSS icon.
-Les [[protocoles de communication]] Web sont un élément clé de l'infrastructure Web 2.0. Les deux approches principales sont [[REST]] et [[SOAP]].+;Specialized protocols
 +Specialized protocols such as [[FOAF (software)|FOAF]] and [[XHTML Friends Network|XFN]] (both for [[social networking]]) extend the functionality of sites or permit end-users to interact without centralized websites.
-* REST (''REpresentational State Transfer'') indique une façon d'échanger et de manipuler des données en utilisant simplement les ''verbes'' HTTP GET, POST, PUT et DELETE.+=== Web APIs ===
-* SOAP implique de poster à un serveur des requêtes XML comprenant une suite d'instructions à exécuter.+
-Dans les deux cas, les accès aux services sont définis par une [[interface de programmation]] (API). Souvent, l'interface est spécifique au serveur. Cependant, des interfaces de programmation Web standardisées (par exemple, pour poster sur un blog) sont en train d'émerger. La plupart, mais pas toutes, des communications avec des services Web impliquent une transaction sous forme XML (''eXtensible Markup Language'').+Machine-based interaction, a common feature of Web 2.0 sites, uses two main approaches to Web APIs, which allow web-based access to data and functions: [[Representational State Transfer|REST]] and [[SOAP]].
-Voir aussi [[WSDL]] (''Web Services Description Language''), un standard de publication des interfaces de services Web.+# REST (Representational State Transfer) Web APIs use [[HTTP]] alone to interact, with XML or JSON payloads;
 +# SOAP involves [[HTTP#Request Methods|POSTing]] more elaborate XML messages and requests to a server that may contain quite complex, but pre-defined, instructions for the server to follow.
-== Quelques services Web 2.0 ==+Often servers use proprietary APIs, but standard APIs (for example, for posting to a blog or notifying a blog update) have also come into wide use. Most communications through APIs involve [[XML]] (eXtensible Markup Language) or [[JSON]] payloads.
-* [[Wikipédia]]+See also [[Web Services Description Language]] (WSDL) (the standard way of publishing a SOAP API) and this [[List of Web service specifications|list of Web Service specifications]].
-* [[Exalead]] (moteur de recherche)+
-* [[Dailymotion]]+
-* [[AdSense]] (Google)+
-* [[Del.icio.us]] (Yahoo!)+
-* [[Picasa Web Album]] (Google)+
-* [[Flickr]] (Yahoo!)+
-* Pikeo (photo)+
-* [[LinkedFeed]]+
-* [[Netvibes]] (portail)+
-* [[StumbleUpon]]+
-* [[Technorati]]+
-* [[Last.fm]]+
-* [[YouTube]] (Google)+
-* [[Wikio]] (moteur de recherche d'informations)+
-* [[AgoraVox]]+
-* [[Digg]]+
-* [[Twitter]]+
-== Critique ==+== Economics and "Web 2.0" ==
-Comme il n'existe pas d'accord unanime sur ce que le Web 2.0 signifie précisément, le terme peut désigner des choses radicalement différentes suivant les personnes. Par exemple, beaucoup de personnes faisant la promotion du Web 2.0 parlent de HTML bien formé et valide. Cependant, peu de sites actuels adhèrent à ce standard. De même, alors que le Web devrait tendre vers plus d'[[accessibilité du Web|accessibilité]], l'utilisation d'AJAX peut rendre les sites complètement inutilisables aux personnes naviguant sans le support du [[JavaScript]], ou avec un navigateur ancien. Beaucoup se sont plaints du mauvais emploi de scripts AJAX, conduisant à une « soupe de balises », c'est-à-dire à la prolifération de balises <code><script/></code> et au balisage non sémantique. C'est précisément de ce type de conception que les promoteurs des standards du Web ont tenté de s'éloigner. +The analysis of the economic implications of "Web 2.0" applications and loosely-associated technologies such as wikis, blogs, social-networking, open-source, open-content, file-sharing, peer-production, etc. has also gained scientific attention. This area of research investigates the implications Web 2.0 has for an economy and the principles underlying the economy of Web 2.0.
-De plus, pour rester dans la mouvance actuelle, certains sites ont tendance à multiplier l'utilisation d'AJAX. Malheureusement, à force de l'utiliser à tort et travers, cela rend ces sites particulièrement difficiles à naviguer. Un exemple simple s'illustre avec les menus déroulants : développés dans de nombreux sites, ceux-ci se déroulent simplement lorsque la souris se pose dessus, cachant le contenu du dessous. Or l'utilisateur, lorsqu'il navigue, fait de nombreux passages de sa barre html vers le contenu du site. En fin de compte cela ralentit la progression de l'utilisateur. Mais il existe encore de multiples autres exemples. L'autre aspect concernant la perte de temps concerne la lourdeur des pages web. En effet le Web 2.0 rend les pages web particulièrement longues au chargement. Au final, le Web 2.0 ralentit encore une fois la progression de l'utilisateur. La gêne concerne aussi les [[Logiciel antipub|systèmes de filtrage des publicités]]. Par exemple, [[Mozilla Firefox]] possède des extensions - comme [[Adblock|Adblock ou AdBlockPlus]] - qui filtrent l'affichage des publicités. Or les pages web en AJAX ont tendance à être mal gérées par ce genre de programmes. La pub, qui se développe de plus en plus sur l'internet (les régies publicitaires se multiplient, leurs bénéfices augmentent), n'est pas souhaitée par un grand nombre d'utilisateurs.+[[Don Tapscott]] and Anthony D. Williams argue in their book ''[[Wikinomics|Wikinomics: How Mass Collaboration Changes Everything]]'' (2006) that the economy of "the new web" depends on mass collaboration. Tapscott and Williams regard it as important for new media companies to find ways of how to make profit with the help of Web 2.0.{{Fact|date=November 2007}} The prospective Internet-based economy that they term "Wikinomics" would depend on the principles of openness, peering, sharing, and acting globally. They identify seven Web 2.0 business-models (peer pioneers, ideagoras, [[prosumer]]s, new Alexandrians, platforms for participation, global plantfloor, wiki workplace).{{Fact|date=November 2007}}
-Beaucoup des idées du Web 2.0 ont été employées sur des sites Web bien avant que le terme soit employé. [[Amazon.com]], par exemple, a permis à ses utilisateurs d'écrire des critiques et des guides de consommation depuis son origine, et ouvert son API aux développeurs tiers en 2002. Réciproquement, lorsqu'un site se proclame « Web 2.0 » parce qu'il utilise des fonctionnalités triviales telles que les blogs ou les dégradés, il s'agit souvent plus d'une tentative de [[promotion]] qu'une véritable exploitation des idées du Web 2.0.+Organizations could make use of these principles and models in order to prosper with the help of Web 2.0-like applications: “Companies can design and assemble products with their customers, and in some cases customers can do the majority of the value creation”.<ref>
 +Tapscott, Don and Anthony D. Williams. 2007. ''Wikinomics: How Mass Collaboration Changes Everything''. New York: Penguin. pp. 289sq.
 +</ref>
 +“In each instance the traditionally passive buyers of editorial and advertising take active, participatory roles in value creation.“<ref>
 +Tapscott, Don and Anthony D. Williams. 2007. ''Wikinomics: How Mass Collaboration Changes Everything''. New York: Penguin. p. 14.
 +</ref>
 +Tapscott and Williams suggest business strategies as “models where masses of consumers, employees, suppliers, business partners, and even competitors cocreate value in the absence of direct managerial control“.<ref>
 +Tapscott, Don and Anthony D. Williams. 2007. ''Wikinomics: How Mass Collaboration Changes Everything''. New York: Penguin. p. 55.
 +</ref>.
-Le terme a parfois été réduit à un simple [[buzzword|terme à la mode]] qui peut signifier tout et n'importe quoi, avec peu de connexion avec les idées sur lesquelles il est basé. On peut aussi soutenir que le « Web 2.0 » ne représente pas une nouvelle version du World Wide Web, mais comprend en fait uniquement des technologies et des concepts du « Web 1.0 ». D'autres critiques ont associé à ce terme une seconde [[bulle Internet]], affirmant que beaucoup de sociétés Web 2.0 tentaient de créer le même produit avec un manque manifeste de [[business model|modèle économique]].+Tapscott and Williams see the outcome as an economic democracy.
-Notons que les exemples de services Web 2.0 (cf. ci-dessus), comme Wikipédia, sont entièrement contenus dans le web original.+Some other views in the scientific debate agree with Tapscott and Williams that value-creation increasingly depends on harnessing open source/content, networking, sharing, and peering, but disagree that this will result in an economic democracy, predicting a subtle form and deepening of exploitation, in which Internet-based global outsourcing reduces labour-costs. In such a view, the economic implications of a new web might include on the one hand the emergence of new business-models based on global outsourcing, whereas on the other hand non-commercial online platforms could undermine profit-making and anticipate a co-operative economy. For example, Tiziana Terranova speaks of "free labor" (performed without payment) in the case where prosumers produce surplus value in the circulation-sphere of the cultural industries <ref> Terranova, Tiziana. 2000. "Free Labor: Producing Culture for the Digital Economy". ''Social Text'' 18(2): 33-57. </ref>
-==Distinction==+== Criticism ==
-Le [[18 décembre]] [[2006]], [[Time Magazine]] a choisi les internautes comme [[Personnalité de l'année selon Time Magazine|personnalité de l'année 2006]]. Depuis 1927 (date à laquelle le magazine a décerné le premier titre de [[Personnalité de l'année selon Time Magazine|Personnalité de l'année]]), c'est la huitième fois que la personnalité de l'année n'est pas une personne en particulier reconnue exceptionnelle par l'équipe de rédaction du Time mais un groupe de personnes. Le magazine américain a souhaité ainsi rendre hommage à la multitude d'internautes anonymes qui a pris le contrôle de l'information sur le Web grâce aux applications Web 2.0.+
-== Lexique ==+Given the lack of set standards as to what "Web 2.0" actually means, implies, or requires, the term can mean radically different things to different people.
-{| class="wikitable"+
-||[[Balise (métadonnée)|Tags]]||Etiquettes, balises ou mots-clés pour améliorer la recherche sémantique. De plus en plus présentés sous la forme d'un [[nuage de mots]]-clés (Tag cloud en anglais). +
-Ces étiquettes sont des petites expressions de texte qui décrivent un concept, sont attachées à un concept et utilisées pour chercher dans un contenu (exemples typiques : un forum, un blog, un annuaire de blogs) et, ce qui est plus important, interconnecter les choses entre elles. C'est un peu comme dans un [[réseau de neurones]] : plus une étiquette est utilisée, plus le concept attaché à l'étiquette est présent et plus il a de poids. +
-Le webmail [[GMail]] de Google permet de classer ses mails grâces aux tags. +The argument exists that "Web 2.0" does not represent a new version of the [[World Wide Web]] at all, but merely continues to use so-called "Web 1.0" technologies and concepts. Note that techniques such as [[Ajax (programming)|Ajax]] do not replace underlying protocols like [[HTTP]], but add an additional layer of abstraction on top of them. Many of the ideas of Web 2.0 had already featured in implementations on networked systems well before the term "Web 2.0" emerged. [[Amazon.com]], for instance, has allowed users to write reviews and consumer guides since its launch in 1995, in a form of self-publishing. Amazon also opened its API to outside developers in 2002.<ref>{{
 +cite web
 +|title=Amazon Web Services API
 +|work=O'Reilly Network
 +|url=http://www.oreillynet.com/pub/wlg/1707?wlg=yes
 +|author=[[Tim O'Reilly]]
 +|date=2002-06-18
 +|accessdate=2006-05-27
 +}}</ref> Previous developments also came from research in [[Computer Supported Collaborative Learning|computer-supported collaborative learning]] and [[CSCW|computer-supported cooperative work]] and from established products like [[Lotus Notes]] and [[Lotus Domino]].
-Les sites de gestion de marque-pages tels que Dig ou [[del.icio.us]] sont de plus en plus populaires et utilisent abondamment le tagging pondéré. +In a podcast interview Tim Berners-Lee described the term "Web 2.0" as a "piece of jargon": "nobody really knows what it means"; and went on to say "if Web 2.0 for you is blogs and wikis, then that is people to people. But that was what the Web was supposed to be all along."<ref name="developerWorks Interviews: Tim Berners-Lee"/>
-|-+Conversely, when someone proclaims a website "Web 2.0" for the use of some trivial feature (such as blogs or [[Image gradient|gradient]]-boxes) observers may generally consider it more an attempt at promotion than an actual endorsement of the ideas behind Web 2.0. "Web 2.0" in such circumstances has sometimes sunk simply to the status of a marketing [[buzzword]], which can mean whatever a salesperson wants it to mean, with little connection to most of the worthy but (currently) unrelated ideas originally brought together under the "Web 2.0" banner.
-|[[Blog]]||Espace rédactionnel personnel permettant de publier du contenu facilement. Chaque élément (appelé billet) peut être commenté et lié à d’autres billets. +
-[[Skyblog]] est le premier site français de blogs publics. +Other criticism has included the term "a second bubble," (referring to the [[Dot-com bubble]] of circa 1995–2001), suggesting that too many Web 2.0 companies attempt to develop the same product with a lack of business models. ''[[The Economist]]'' has written of "Bubble 2.0."<ref>{{
 +cite web
 +|title=Bubble 2.0
 +|work=The Economist
 +|url=http://www.economist.com/business/displaystory.cfm?story_id=E1_QQNVDDS
 +|date=2005-12-22
 +|accessdate=2006-12-20
 +}}
 +</ref>
- +[[Venture capital]]ist [[Josh Kopelman]] noted that Web 2.0 excited only 53,651 people (the number of subscribers to [[TechCrunch]], a Weblog covering Web 2.0 matters), too few users to make them an economically-viable target for consumer applications.<ref>
-|-+{{cite web
-|[[Wiki]]||Outil rédactionnel collaboratif permettant de rédiger à plusieurs divers documents. Ces outils permettent de suivre les évolutions des documents (versionning). +|title=53,651
 +|author=[[Josh Kopelman]]
 +|work=Redeye VC
 +|url=http://redeye.firstround.com/2006/05/53651.html
 +|date=2006-05-11
 +|accessdate=2006-12-21
 +}}
 +</ref>
-[[Wikipédia]], l’encyclopédie en ligne en est le meilleur exemple. +== Trademark ==
-|}+
-== Voir aussi == +In [[November 2004]], [[CMP Media]] applied to the [[USPTO]] for a [[service mark]] on the use of the term "WEB 2.0" for live events.<ref>
-===Articles connexes===+[http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=78322306 USPTO serial number 78322306]
-* [[Liste des applications Web]]+</ref>
 +On the basis of this application, CMP Media sent a [[cease and desist|cease-and-desist]] demand to the [[Ireland|Irish]] non-profit organization [[IT@Cork]] on [[May 24]], [[2006]],<ref>
 +{{cite web
 +|title=O'Reilly and CMP Exercise Trademark on 'Web 2.0'
 +|work=Slashdot
 +|url=http://yro.slashdot.org/article.pl?sid=06/05/26/1238245
 +|date=2006-05-26
 +|accessdate=2006-05-27
 +}}
 +</ref>
 +but retracted it two days later.<ref>
 +{{cite web
 +|title=O'Reilly's coverage of Web 2.0 as a service mark
 +|work=O'Reilly Radar
 +|url=http://radar.oreilly.com/archives/2006/05/more_on_our_web_20_service_mar.html
 +|author=Nathan Torkington
 +|date=2006-05-26
 +|accessdate=2006-06-01
 +}}
 +</ref>
 +The "WEB 2.0" service mark registration passed final PTO Examining Attorney review on [[May 10]], [[2006]], but as of [[June 12]], [[2006]] the PTO had not published the mark for opposition. The [[European Union]] application (application number 004972212, which would confer unambiguous status in Ireland) remains [[as of 2007| currently]] pending after its filing on [[March 23]], [[2006]].
 + 
 +== See also ==
 + 
 +{{Wikiversity}}
 + 
 +{{Columns-start|num=1}}
 +* [[Blog]]
 +* [[Consumer generated media|Consumer-generated media]]
 +* [[Library 2.0]]
* [[Marketing 2.0]] * [[Marketing 2.0]]
-* [[Web sémantique]]+* [[Mashup (web application hybrid)|Mashups]]
-* [[Web 2.B]]+* [[New Media]]
 +* [[ToonsUp]]
 +* [[Radical Trust]]
 +* [[Social bookmarking]]
 +* [[Social computing]]
 +* [[Wiki]]
 +* [[User-generated content]]
* [[Web 3.0]] * [[Web 3.0]]
-* [[Marketing des services]] 
-* [[Banque 2.0]] 
-===Liens externes===+{{Columns-end}}
-{{ODP|World/Français/Informatique/Internet/Web_2.0/}}+ 
-* L'article fondateur de [[Tim O'Reilly]] : {{en}} [http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html What is Web 2.0] et {{fr}} [http://www.eutech-ssii.com/ressources/view/1 Qu'est ce que le web 2.0]+== References ==
-* {{en}} [http://www.webdesignfromscratch.com/web-2.0-design-style-guide.cfm Guide du design web 2.0]+ 
-{{Portail informatique}}+{{reflist|2}}
 + 
 +<!-- Do not add your blog post here. Wikipedia is not a mere collection of links. -->
-[[Catégorie:Web 2.0| ]]+[[Category:Branding]]
 +[[Category:Buzzwords]]
 +[[Category:World Wide Web]]
 +[[Category:Web services]]
 +[[Category:Web 2.0| ]]
 +[[Category:Internet memes]]
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Version actuelle

Image:Web 2.0 Map.svg
On September 30, 2005, Tim O'Reilly wrote a piece summarizing his view of Web 2.0. The mind-map pictured above (constructed by Markus Angermeier <ref>Markus Angermeier : Web 2.0 Mindmap Translated versions</ref> on November 11 2005) sums up some of the memes of Web 2.0, with example-sites and services attached.

In studying and/or promoting web-technology, the phrase Web 2.0 can refer to a perceived second generation of web-based communities and hosted services — such as social-networking sites, wikis, and folksonomies — which aim to facilitate creativity, collaboration, and sharing between users. The term gained currency following the first O'Reilly Media Web 2.0 conference in 2004.<ref name="graham">

  Paul Graham
   
 

       (November 2005)
       
   
 
.    Web 2.0 

. Retrieved on 2006-08-02.

 “"I first heard the phrase 'Web 2.0' in the name of the Web 2.0 conference in 2004."”

</ref><ref>

  Tim O'Reilly
   
 

     (2005-09-30)
   
.    What Is Web 2.0 
. O'Reilly Network 
   

. Retrieved on 2006-08-06.

</ref> Although the term suggests a new version of the World Wide Web, it does not refer to an update to any technical specifications, but to changes in the ways software developers and end-users use webs. According to Tim O'Reilly,

"Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as platform, and an attempt to understand the rules for success on that new platform." <ref> Tim O'Reilly (2006-12-10) . Web 2.0 Compact Definition: Trying Again . Retrieved on 2007-01-20. </ref>

Some technology experts, notably Tim Berners-Lee, have questioned whether one can use the term in a meaningful way, since many of the technology components of "Web 2.0" have existed since the early days of the Web.<ref name="developerWorks Interviews: Tim Berners-Lee">

  developerWorks Interviews: Tim Berners-Lee 
 (7-28-2006)
   

. Retrieved on 2007-02-07.

</ref><ref>

  Nate Anderson
   
 

     (2006-09-01)
   
.    Tim Berners-Lee on Web 2.0: "nobody even knows what it means" 
. arstechnica.com 
   

. Retrieved on 2006-09-05.

</ref>

Sommaire

Defining "Web 2.0"

In alluding to the version-numbers that commonly designate software upgrades, the phrase "Web 2.0" hints at an improved form of the World Wide Web. Technologies such as weblogs (blogs), social bookmarking, wikis, podcasts, RSS feeds (and other forms of many-to-many publishing), social software, web application programming interfaces (APIs), and online web services such as eBay and Gmail provide enhancements over read-only websites. Stephen Fry (actor, author, and broadcaster) describes Web 2.0 as

"an idea in people's heads rather than a reality. It’s actually an idea that the reciprocity between the user and the provider is what's emphasized. In other words, genuine interactivity, if you like, simply because people can upload as well as download". <ref> Stephen Fry: Web 2.0 (Video interview (Adobe Flash)) . Retrieved on 2007-07-26. </ref>

The idea of "Web 2.0" can also relate to a transition of some websites from isolated information silos to interlinked computing platforms that function like locally-available software in the perception of the user. Web 2.0 also includes a social element where users generate and distribute content, often with freedom to share and re-use. This can allegedly result in a rise in the economic value of the web as users can do more online.[citation needed]Tim O'Reilly regards Web 2.0 as business embracing the web as a platform and using its strengths (global audiences, for example).[citation needed] O'Reilly considers that Eric Schmidt's abridged slogan, don't fight the Internet, encompasses the essence of Web 2.0 — building applications and services around the unique features of the Internet, as opposed to building applications and expecting the Internet to suit as a platform (effectively "fighting the Internet").

In the opening talk of the first Web 2.0 conference, O'Reilly and John Battelle summarized what they saw as the themes of Web 2.0. They argued that the web had become a platform, with software above the level of a single device, leveraging the power of the "Long Tail", and with data as a driving force. According to O'Reilly and Battelle, an architecture of participation where users can contribute website content creates network effects. Web 2.0 technologies tend to foster innovation in the assembly of systems and sites composed by pulling together features from distributed, independent developers (a kind of "open source" development and an end to the software-adoption cycle (the so-called "perpetual beta"). Web 2.0 technology allegedly encourages lightweight business models enabled by syndication of content and of service and by ease of picking-up by early adopters.<ref>

  Web 2.0 Conference 
. conferences.oreillynet.com  
 

 

. Retrieved on 2007-11-08.

</ref>

Tim O'Reilly provided examples of companies or products that embody these principles in his description of his four levels in the hierarchy of Web 2.0-ness. Level-3 applications, the most "Web 2.0"-oriented, only exist on the Internet, deriving their effectiveness from the inter-human connections and from the network effects that Web 2.0 makes possible, and growing in effectiveness in proportion as people make more use of them. O'Reilly gave as examples eBay, Craigslist, Wikipedia, del.icio.us, Skype, dodgeball and AdSense. Level-2 applications can operate offline but gain advantages from going online. O'Reilly cited Flickr, which benefits from its shared photo-database and from its community-generated tag database. Level-1 applications operate offline but gain features online. O'Reilly pointed to Writely (now Google Docs & Spreadsheets) and iTunes (because of its music-store portion). Level-0 applications work as well offline as online. O'Reilly gave the examples of MapQuest, Yahoo! Local and Google Maps (mapping-applications using contributions from users to advantage can rank as "level 2"). Non-web applications like email, instant-messaging clients and the telephone fall outside the above hierarchy.<ref> Tim O'Reilly



     (2006-07-17)
   
.    Levels of the Game: The Hierarchy of Web 2.0 Applications 
. O'Reilly radar

. Retrieved on 2006-08-08.

</ref>

Characteristics of "Web 2.0"

Web 2.0 websites allow users to do more than just retrieve information. They can build on the interactive facilities of "Web 1.0" to provide "Network as platform" computing, allowing users to run software-applications entirely through a browser.<ref name="oreilly"> Tim O'Reilly



     (2005-09-30)
   
.    What Is Web 2.0 
. O'Reilly Network 
   

. Retrieved on 2006-08-06. </ref> Users can own the data on a Web 2.0 site and exercise control over that data.<ref name="hinchcliffe"> Dion Hinchcliffe



     (2006-04-02)
   
.    The State of Web 2.0 
. Web Services Journal 
   

. Retrieved on 2006-08-06. </ref><ref name="oreilly" /> These sites may have an "Architecture of participation" that encourages users to add value to the application as they use it.<ref name="oreilly" /><ref name="graham" /> This stands in contrast to very old traditional websites, the sort which limited visitors to viewing and whose content only the site's owner could modify. Web 2.0 sites often feature a rich, user-friendly interface based on Ajax<ref name="oreilly" /><ref name="graham" />, Flex or similar rich media. The sites may also have social-networking aspects.<ref name="hinchcliffe" /><ref name="oreilly" />

The concept of Web-as-participation-platform captures many of these characteristics. Bart Decrem, a founder and former CEO of Flock, calls Web 2.0 the "participatory Web"<ref name="decrem"> Bart Decrem



     (2006-06-13)
   
.    Introducing Flock Beta 1 
. Flock official blog 
   

. Retrieved on 2007-01-13. </ref> and regards the Web-as-information-source as Web 1.0.

The impossibility of excluding group-members who don’t contribute to the provision of goods from sharing profits gives rise to the possibility that rational members will prefer to withhold their contribution of effort and free-ride on the contribution of others.<ref> Gerald Marwell and Ruth E. Ames: "Experiments on the Provision of Public Goods. I. Resources, Interest, Group Size, and the Free-Rider Problem". The American Journal of Sociology, Vol. 84, No. 6 (May, 1979), pp. 1335-1360 </ref>

Technology overview

The sometimes complex and continually evolving technology infrastructure of Web 2.0 includes server-software, content-syndication, messaging-protocols, standards-oriented browsers with plugins and extensions, and various client-applications. The differing, yet complementary approaches of such elements provide Web 2.0 sites with information-storage, creation, and dissemination challenges and capabilities that go beyond what the public formerly expected in the environment of the so-called "Web 1.0".

Web 2.0 websites typically include some of the following features/techniques:

Innovations sometimes associated with "Web 2.0"

Web-based applications and desktops

The richer user-experience afforded by Ajax has prompted the development of websites that mimic personal computer applications, such as word processing, the spreadsheet, and slide-show presentation. WYSIWYG wiki sites replicate many features of PC authoring applications. Still other sites perform collaboration and project management functions. In 2006 Google, Inc. acquired one of the best-known sites of this broad class, Writely.<ref>

  Google buys Web word-processing technology 
. www.news.com  
 

 

. Retrieved on 2007-12-12.

</ref>

Several browser-based "operating systems" have been developed, including EyeOS<ref>

  Can eyeOS Succeed Where Desktop.com Failed? 
. www.techcrunch.com  
 

 

. Retrieved on 2007-12-12.

</ref> and YouOS<ref>

  Tech Beat Hey YouOS! - BusinessWeek 
. www.businessweek.com  
 

 

. Retrieved on 2007-12-12.

</ref>. They essentially function as application platforms, not as operating systems per se. These services mimic the user experience of desktop operating-systems, offering features and applications similar to a PC environment. They have as their distinguishing characteristic the ability to run within any modern browser.

Numerous web-based application services appeared during the dot-com bubble of 1997–2001 and then vanished, having failed to gain a critical mass of customers. In 2005, WebEx acquired one of the better-known of these, Intranets.com, for USD45 million.<ref>

  PC World - WebEx Snaps Up Intranets.com 
. www.pcworld.com  
 

 

. Retrieved on 2007-12-12.

</ref>

Rich Internet applications


Recently, rich-Internet application techniques such as Ajax, Adobe Flash, Flex, Nexaweb, OpenLaszlo and Silverlight have evolved that have the potential to improve the user-experience in browser-based applications. These technologies allow a web-page to request an update for some part of its content, and to alter that part in the browser, without needing to refresh the whole page at the same time.

Server-side software

Functionally, Web 2.0 applications build on the existing Web server architecture, but rely much more heavily on back-end software. Syndication differs only nominally from the methods of publishing using dynamic content management, but web services typically require much more robust database and workflow support, and become very similar to the traditional intranet functionality of an application server. Vendor approaches to date fall either under a universal server approach (which bundles most of the necessary functionality in a single server platform) or under a web-server plugin approach (which uses standard publishing tools enhanced with API interfaces and other tools).

Client-side software

The extra functionality provided by Web 2.0 depends on the ability of users to work with the data stored on servers. This can come about through forms in an HTML page, through a scripting language such as Javascript, or through Flash, Silverlight or Java. These methods all make use of the client computer to reduce server workloads and to increase the responsiveness of the application.

XML and RSS

Advocates of "Web 2.0" may regard syndication of site content as a Web 2.0 feature, involving as it does standardized protocols, which permit end-users to make use of a site's data in another context (such as another website, a browser plugin, or a separate desktop application). Protocols which permit syndication include RSS (Really Simple Syndication — also known as "web syndication"), RDF (as in RSS 1.1), and Atom, all of them XML-based formats. Observers have started to refer to these technologies as "Web feed" as the usability of Web 2.0 evolves and the more user-friendly Feeds icon supplants the RSS icon.

Specialized protocols

Specialized protocols such as FOAF and XFN (both for social networking) extend the functionality of sites or permit end-users to interact without centralized websites.

Web APIs

Machine-based interaction, a common feature of Web 2.0 sites, uses two main approaches to Web APIs, which allow web-based access to data and functions: REST and SOAP.

  1. REST (Representational State Transfer) Web APIs use HTTP alone to interact, with XML or JSON payloads;
  2. SOAP involves POSTing more elaborate XML messages and requests to a server that may contain quite complex, but pre-defined, instructions for the server to follow.

Often servers use proprietary APIs, but standard APIs (for example, for posting to a blog or notifying a blog update) have also come into wide use. Most communications through APIs involve XML (eXtensible Markup Language) or JSON payloads.

See also Web Services Description Language (WSDL) (the standard way of publishing a SOAP API) and this list of Web Service specifications.

Economics and "Web 2.0"

The analysis of the economic implications of "Web 2.0" applications and loosely-associated technologies such as wikis, blogs, social-networking, open-source, open-content, file-sharing, peer-production, etc. has also gained scientific attention. This area of research investigates the implications Web 2.0 has for an economy and the principles underlying the economy of Web 2.0.

Don Tapscott and Anthony D. Williams argue in their book Wikinomics: How Mass Collaboration Changes Everything (2006) that the economy of "the new web" depends on mass collaboration. Tapscott and Williams regard it as important for new media companies to find ways of how to make profit with the help of Web 2.0.[citation needed] The prospective Internet-based economy that they term "Wikinomics" would depend on the principles of openness, peering, sharing, and acting globally. They identify seven Web 2.0 business-models (peer pioneers, ideagoras, prosumers, new Alexandrians, platforms for participation, global plantfloor, wiki workplace).[citation needed]

Organizations could make use of these principles and models in order to prosper with the help of Web 2.0-like applications: “Companies can design and assemble products with their customers, and in some cases customers can do the majority of the value creation”.<ref> Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. pp. 289sq. </ref> “In each instance the traditionally passive buyers of editorial and advertising take active, participatory roles in value creation.“<ref> Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. p. 14. </ref> Tapscott and Williams suggest business strategies as “models where masses of consumers, employees, suppliers, business partners, and even competitors cocreate value in the absence of direct managerial control“.<ref> Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. p. 55. </ref>.

Tapscott and Williams see the outcome as an economic democracy.

Some other views in the scientific debate agree with Tapscott and Williams that value-creation increasingly depends on harnessing open source/content, networking, sharing, and peering, but disagree that this will result in an economic democracy, predicting a subtle form and deepening of exploitation, in which Internet-based global outsourcing reduces labour-costs. In such a view, the economic implications of a new web might include on the one hand the emergence of new business-models based on global outsourcing, whereas on the other hand non-commercial online platforms could undermine profit-making and anticipate a co-operative economy. For example, Tiziana Terranova speaks of "free labor" (performed without payment) in the case where prosumers produce surplus value in the circulation-sphere of the cultural industries <ref> Terranova, Tiziana. 2000. "Free Labor: Producing Culture for the Digital Economy". Social Text 18(2): 33-57. </ref>

Criticism

Given the lack of set standards as to what "Web 2.0" actually means, implies, or requires, the term can mean radically different things to different people.

The argument exists that "Web 2.0" does not represent a new version of the World Wide Web at all, but merely continues to use so-called "Web 1.0" technologies and concepts. Note that techniques such as Ajax do not replace underlying protocols like HTTP, but add an additional layer of abstraction on top of them. Many of the ideas of Web 2.0 had already featured in implementations on networked systems well before the term "Web 2.0" emerged. Amazon.com, for instance, has allowed users to write reviews and consumer guides since its launch in 1995, in a form of self-publishing. Amazon also opened its API to outside developers in 2002.<ref> Tim O'Reilly



     (2002-06-18)
   
.    Amazon Web Services API 
. O'Reilly Network

. Retrieved on 2006-05-27. </ref> Previous developments also came from research in computer-supported collaborative learning and computer-supported cooperative work and from established products like Lotus Notes and Lotus Domino.

In a podcast interview Tim Berners-Lee described the term "Web 2.0" as a "piece of jargon": "nobody really knows what it means"; and went on to say "if Web 2.0 for you is blogs and wikis, then that is people to people. But that was what the Web was supposed to be all along."<ref name="developerWorks Interviews: Tim Berners-Lee"/>

Conversely, when someone proclaims a website "Web 2.0" for the use of some trivial feature (such as blogs or gradient-boxes) observers may generally consider it more an attempt at promotion than an actual endorsement of the ideas behind Web 2.0. "Web 2.0" in such circumstances has sometimes sunk simply to the status of a marketing buzzword, which can mean whatever a salesperson wants it to mean, with little connection to most of the worthy but (currently) unrelated ideas originally brought together under the "Web 2.0" banner.

Other criticism has included the term "a second bubble," (referring to the Dot-com bubble of circa 1995–2001), suggesting that too many Web 2.0 companies attempt to develop the same product with a lack of business models. The Economist has written of "Bubble 2.0."<ref> Bubble 2.0

. The Economist
 (2005-12-22)
   

. Retrieved on 2006-12-20.

</ref>

Venture capitalist Josh Kopelman noted that Web 2.0 excited only 53,651 people (the number of subscribers to TechCrunch, a Weblog covering Web 2.0 matters), too few users to make them an economically-viable target for consumer applications.<ref>

  Josh Kopelman
   
 

     (2006-05-11)
   
.    53,651 
. Redeye VC

. Retrieved on 2006-12-21.

</ref>

Trademark

In November 2004, CMP Media applied to the USPTO for a service mark on the use of the term "WEB 2.0" for live events.<ref> USPTO serial number 78322306 </ref> On the basis of this application, CMP Media sent a cease-and-desist demand to the Irish non-profit organization IT@Cork on May 24, 2006,<ref>

  O'Reilly and CMP Exercise Trademark on 'Web 2.0' 
. Slashdot
 (2006-05-26)
   

. Retrieved on 2006-05-27.

</ref> but retracted it two days later.<ref>

  Nathan Torkington
   
 

     (2006-05-26)
   
.    O'Reilly's coverage of Web 2.0 as a service mark 
. O'Reilly Radar

. Retrieved on 2006-06-01.

</ref> The "WEB 2.0" service mark registration passed final PTO Examining Attorney review on May 10, 2006, but as of June 12, 2006 the PTO had not published the mark for opposition. The European Union application (application number 004972212, which would confer unambiguous status in Ireland) remains currently pending after its filing on March 23, 2006.

See also

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References

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